| RadioShack | $19.99 | ||
| CircuitCity.com | $39.99 |
You are a cast-away in Rapture, an underwater Utopia torn apart by civil war. Caught between powerful forces, and hunted down by genetically modified "splicers" and deadly security systems, you have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same, and no two gamers will play the game the same way. Story: You are the only survivor in a North Atlantic plane crash, floating in the icy water as the fuselage sinks beneath you. Your only hope is a lighthouse in the distance, inside of which sits a submersible capsule. You climb in and you begin your decent into Rapture, a city hidden beneath the sea. Originally constructed as an idealistic society for a hand picked group of scientists, elite individuals, and industrialists, the idealism is no more. Now the city is littered with corpses, wildly powerful guardians roam the corridors as little girls loot the dead, and biologically mutated citizens ambush you at every turn. Now you're trapped, caught in the middle of a genetic war that will challenge both your capacity to survive and your moral allegiance to your own humanity. Features:
• Biologically mod your body with plasmids: genetic augmentations that empower you with dozens of fantastic abilities. Send Electrobolts storming from your fingertips, unleash a swarm of hornets hatched from the veins of your arms, strategically turn enemies against one another with irritants.
• Take control of your world by hacking devices and systems: reprogram enemy security bots into personal bodyguards, modify vending machines to change prices, and transform machine gun security turrets into powerless pieces of metal.
• Upgrade your weapons at Fire-For-Effect stations located through Rapture. Craft variants of ammo and plasmids by picking up materials in the city to modify them at U-Invent kiosks.
• Turn
Until attending school in Maryland, I never had a reason to buy boots. Sure, they were cute, but to a Southern Californian, they're kind of like umbrellas or wool coats -- you'd look fashionable wearing them, but everyone knew that they weren't really necessary. Then I encountered temperatures below 50 degrees and this thing called snow, and the need for boots became apparent to me. (Plus, I real...
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